Manual
How to play.
Two modes. Five archetypes. One block. Read this so the streets don't read you.
1. Stats
Every card has five stats, scored 1–99. Each stat has an energy cost in Energy Duel mode.
- Hustle2 energy
- Rep3 energy
- Block IQ3 energy
- Heart2 energy
- Drip1 energy
2. Archetypes (style matchups)
Each card has a fighting style. One style beats another for a flat +12 bonus that round.
- Hustler beats Wildcard
- Wildcard beats OG
- OG beats Athlete
- Athlete beats Trapper
- Trapper beats Hustler
- School beats Wildcard
- Guardian beats Trapper
3. Top Trumps mode (quick)
Best of 3. Each round: pick a stat. Higher number wins. First to 2 wins the battle. Good warmup. No energy, no signature.
4. Energy Duel mode (advanced)
Best of 5. Each side starts with 14 energy. Every round you:
- Pay the stat's energy cost.
- Optionally amp the stat by spending extra energy:
- Spend 0+0 bonus
- Spend 1+5 bonus
- Spend 2+12 bonus
- Spend 3+20 bonus
Optionally drop your signature move once per match: costs 5 energy, adds +22.
Win two rounds in a row and you're on a streak: +5 every round you keep it.
Run out of energy and you can only play the cheapest stat with no amp. Manage your energy or get cooked.
5. Profile / NFT path
Every win = XP. Every 100 XP = a level. Every battle adjusts your ELO. Your collection of claimed cards is what mints into real NFTs at Season 1 launch — and an NFT on the cryptocurrency network can hold real trading value over time. No wallet required to start. We hold the door open.